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VincentTheBadGuy

35 Game Reviews

5 w/ Responses

Adorable work here. =3

Has some technical problems, but is some fun time nonetheless. The style does help.

Frames. . . @w@

Joking aside, solid work for a Monkey Ball-like!

Could see myself fiddling around with something like this on my phone or such. Overall solid and cute work, though could have better indicator for when changes would occur.

The hitboxes during fights feel a bit finnicky, and you don't get any points for good pixel art at this point.

Other than that, good work here.

At this point I'd recon the job could be done faster if the knight dove in there themself.

In any case, got a reminder why I didn't finish Getting Over it at the very least.

Pico? More like Pico $H!7.

The English is a bit weird and the cutscene pixel art could do with some more work. The double jump works a bit weird (like it only works if standing still instead of jumping forward), and the finisher feels like added busy work (even if you can skip it after the first, and the enemies politely halt on the spot).

Still, the in game visuals are good! Keep on at it, there's solid stuff here!

Lovely work here! Solid puzzles and simple but cute style! Extra points for having both audio and SFX sliders!

It feels a bit finnicky when you actually can and cannot refire the hook to another spot to move yourself along. The hit boxes also feel a bit too wide for comfort, and the music loop is noticeable.

Still, otherwise solid stuff, do enjoy the visual styl!

Weirdo from Finland, wanting to make games, dipping toes in everything on hopes of finding something that calls me enough.
Any critique appreciated for my stuff!

Age 31, Male

Nothing

Graduated

Eagle, Finland

Joined on 12/6/18

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